![]() ![]() The player can put a number in for both X and Y to make it move diagonally.If Y is positive the group will move upwards, and if Y is negative, the group will move downwards.If X is negative, the group will move left.If X is positive the group moves right.Putting a 1 in the X will not move the group 1 grid square right, but rather 1/10 of a grid square.Putting a 10 into the X will move the group 1 grid square right.The player can then change the Move X and the Move Y to control the amount of movement the group will move. Set the number equal to the number of the group that the player want to move. ![]() The Target Group ID controls which group of objects the player are currently going to be moving. The player will get a Move X input, a Move Y input, 2 checkboxes labelled "Lock to player X/Y", an Easing option, a moving time, a target Group ID, and the touch-triggered and spawn-triggered checkboxes. Once the player has given the group of objects a group ID, they may open the "Edit Object" menu while the move trigger is selected. To use this the player will have to know how to group objects under a specific group. Move triggers are triggers that move certain groups of objects around in a level. ![]()
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